Special Move A special move is a named attack or skill — the Metal series calls them Special… | | Cross-era |
Bit Beast Bit-Beast is the umbrella term for the powerful spirits sealed inside a Beyblad… | | Original |
Resonance Resonance is a recurring idea in Beyblade Burst: something that happens on its… | | Burst |
Custom Line Takara Tomy's third Beyblade X system marks its packaging with a magenta band a… | system | X |
Left-Spin Tops that spin counter-clockwise carry the left-spin (or reverse rotation) labe… | other | Original |
| system | Metal |
Elemental Power Elemental Powers form a category of Resonance exclusive to Beyblade Burst QuadS… | other | Burst |
Unique Line Takara Tomy's second Beyblade X system pushes each Blade's metal toward its rim… | system | X |
Zeus' Barrier The Bladers of the Four Seasons form this compass-shaped ring together, its fou… | other | Metal |
Face Bolt A Face Bolt caps the top of a Metal Saga Beyblade and, unlike the purely decora… | Part type | Metal |
Fusion Wheel A Fusion Wheel forms the outer ring of a Metal Saga Beyblade and does double du… | Part type | Metal |
Hard Metal System Takara-Tomy's fifth Beyblade system launched in August 2003, replacing the Engi… | system | Original |
Magtram The Magtram is a Core that first appears in Beyblade: V-Force's episode The Mag… | Part type | Original |
Metal System Takara Tomy never gave a formal label to the parts system that opened the Metal… | system | Metal |
| other | Metal |
Basic Line Marked out on shelves by a blue packaging band, Basic Line opened the Beyblade… | system | X |
Bit Chip A Bit Chip is the small round piece a Beyblade's Attack Ring holds in place at… | Part type | Original |
Engine Gear Engine Gears are upgraded Spin Gears built with an internal spring mechanism, d… | Part type | Original |
Expand Blade Beyblade X's three main sub-systems each gained an "expanded" variant under thi… | system | X |
Magnacore System Takara Tomy rolled out the Magnacore System in December 2001 as the third build… | system | Original |
Metal Face Bolt The Metal Face Bolt is a metal-bodied take on the Hybrid Wheel System's Face Bo… | Part type | Metal |
Mode Change This mechanic lets a single Beyblade shift its performance mid-battle or betwee… | other | Metal |
Slow Motion Burst The Slow Motion Burst is an anime-only technique in the Burst series: a left-sp… | | Burst |
Weight Disk A Weight Disk is the metal centrepiece that sets an original-generation Beyblad… | Part type | Original |
4 Layer System English-speaking fans coined this name for the earliest Beyblade construction m… | system | Original |
4D System Takara Tomy built this construction method as the third wave of the Metal Saga… | system | Metal |
Abbreviations Bladers shorten part names into two- or three-letter codes when they write out… | abbreviation | Cross-era |
| abbreviation | Cross-era |
Anti-Attack This Balance-type build style targets both ends of the metagame at once: it hit… | strategy | Metal |
Attack One of the four core classifications a Beyblade combo can carry, built around f… | other | Cross-era |
Attack (action) Landing a hit is the default way any Beyblade deals damage, carried out wheneve… | technique | Cross-era |
Attack Gear Locking onto the Spirit Axle to hold a BeyWheelz combination together, this par… | | Spin-offs |
Attribute Takara Tomy tied six elemental labels — fire, water, sky, earth, darkness and g… | other | Metal |
Avatar In the Beyblade Burst continuity, an Avatar is the spirit form that lives insid… | other | Burst |
Balance Balance rounds out the four-way type split alongside Attack, Defense and Stamin… | other | Original |
Balance Weight Disks Three Weight Disks share the Balance name, distinguished only by side count: Si… | | Original |
Bey Points Bey Points are a Takara Tomy reward scheme: points go to Bladers for entering s… | | Burst |
Beystadium Takara Tomy and Hasbro both sell these battle surfaces that host Beyblade match… | stadium | Cross-era |
Bit Protector Introduced with the Hard Metal System, this piece replaces the purely cosmetic… | other | Original |
Blade Base Blade Bases sit at the core of a Beyblade's Spin Gear assembly, governing which… | Part type | Original |
Burst Finish Worth two points, this win condition triggers the instant a top's pieces come a… | finish | Burst |
Burst System Takara Tomy introduced this system as the backbone of the Beyblade Burst toylin… | system | Burst |
Catapult Shoot This shooting technique has the launcher bend their left elbow while gripping t… | technique | Cross-era |
Compact A compact build packs a Beyblade's weight tightly around its centre to maximize… | strategy | Original |
Core Cores are weight inserts fitted inside NEO Spin Gears, taking the place of the… | Part type | Original |
| other | Cross-era |
| other | Metal |
Defense One of the four core archetypes, this type favours grip and mass over speed, le… | other | Metal |
Destabiliser This Balance-type build blends Attack and Defense traits to beat straight Stami… | strategy | Metal |
Disc The Disc, sold under the name Forge Disc in Hasbro's line, forms the middle lay… | Part type | Burst |
Driver A Driver forms the base of a Beyblade Burst top, pairing a cylindrical shaft wi… | Part type | Burst |
Dual-Spin A dual-spin classification marks tops able to rotate both clockwise and counter… | other | Original |
Energy Core Energy Cores fill the role of a Beywheelz' wheel, the part that meets the stadi… | | Spin-offs |
Energy Ring Energy Rings, called Clear Wheels in Takara Tomy's original release, sit near t… | Part type | Metal |
Engine Gear System Introduced in December 2002, this was the fourth Beyblade System overall, takin… | system | Original |
Fly-wheel effect Players use this label for the way a spinning top loses less energy to air resi… | other | Metal |
Force Smash This attack style relies on angled slopes underneath an Attack Ring or Wheel to… | technique | Cross-era |
G-Winder Serving as the sole Ripcord made for the Hard Metal System, this accessory borr… | | Original |
Gattyaki This shooting technique aims to drop a top directly onto an opponent's Beyblade… | technique | Cross-era |
Grip A grip is the handle a blader holds while pulling a ripcord or winder, and stea… | other | Cross-era |
| other | X |
Hall of Fame (Burst) Takara Tomy set up this restriction list during the Burst Series to keep certai… | other | Burst |
Hybrid Wheel System Introduced March 28, 2009 as the Metal Series' second system, this one splits t… | system | Metal |
Launch Sending a Beyblade spinning into a stadium is called a launch, and no two blade… | other | Cross-era |
Launcher Paired with a Ripcord or winder, this handheld device is what actually sends a… | system | Cross-era |
Layer The Layer sits at the top of a Beyblade Burst top and gives each build its comb… | Part type | Burst |
Left-Spin Shooters Built for tops that spin the opposite way, this shooter mirrors the standard EZ… | other | Cross-era |
Lexicon Smash Attack aims to end a spin outright, hammering an opponent's Beyblade hard… | strategy | Cross-era |
Limited Rule B4 rolled out this one-time handicap system at the open-class Tobu Zoo Cup Grad… | other | X |
Magnecore The Magnecore, also called the MG Core, is a magnetic Core built for the Magnac… | Part type | Original |
Metal Chip Core The Metal Chip Core is a small accessory that fits into the Superking Chips of… | | Burst |
Modification Tournament rules draw a line between cosmetic or structural changes that leave… | other | Cross-era |
Own Finish Rule Takara Tomy introduced this rule during the X Series to handle Over and Xtreme… | other | X |
| | Burst |
Random Booster Takara Tomy, and Youngtoys in Korea, use this blind-pack format to move single… | system | Original |
| system | Burst |
Recoil Borrowed from the everyday sense of springing back after an impact, Recoil desc… | other | Cross-era |
Remodeling Guide Takara Tomy issues this combo-recommendation feature on a set cadence, publishi… | other | Burst |
Right-Spin Clockwise rotation is the default spin orientation built into most tops, a patt… | other | Original |
Ripcord A ripcord is the toothed strip fed through a shooter and pulled to launch a Bey… | | Original |
Sliding Shoot/it Sliding Shoot combines Banking and Catapult Shoot into one launch: the motion s… | technique | Cross-era |
Smash Attack Overwhelming an opponent's spin or launching them straight out of the stadium i… | strategy | Cross-era |
Spin Absorption When two Beyblades spin in opposite directions, one can pull spin energy from t… | strategy | Cross-era |
Spin Gear Spin Gear is the small, gear-shaped Beyblade part that sets a top's rotation di… | Part type | Original |
Spin Gear System This was the game's second construction system, arriving after the original 4-L… | system | Original |
Spin Track A Spin Track, sometimes just called a Track, is the height-setting piece introd… | Part type | Cross-era |
Spin Velocity This is shorthand for how well a Beyblade holds its RPM through a match rather… | strategy | Cross-era |
Spirit Shield Every BeyWheel needs one of these clipped on before it can be launched — it set… | | Spin-offs |
Stamina One of the four Beyblade types alongside Attack, Defense and Balance, this type… | other | Cross-era |
Statistic A statistic, or stat, is the measure used to rate how a given Beyblade part per… | | Cross-era |
Synchrome System This was the fourth Metal Saga construction system, built for Shogun Steel and… | system | Metal |
Tornado Stalling A launching approach bladers use with Attack or Balance type tops, sending the… | strategy | Cross-era |
Turbo Winders Larger-sized Winders bundled with Beyblades built around Engine Gear systems, u… | | Cross-era |
Upper Attack This attack style lifts the opposing top off the stadium floor by riding it up… | strategy | Cross-era |
Weak Shooting Rather than a full-strength pull, this launch technique eases the ripcord or la… | technique | Cross-era |
Zombie World Beyblade Organization players coined this label for a Plastics-era build… | strategy | Original |
Attack Ring stub The Attack Ring is the part of first-generation Beyblade tops that meets an opp… | Part type | Original |
Performance Tip stub Hasbro coined this label for the bottom-most piece of a Beyblade when localizin… | other | Cross-era |
Attack Weight Disks stub Takara Tomy revised this Weight Disk line three times over its run, updating it… | | Original |
Banking stub A launcher tilted to match the slope of the Beystadium floor, rather than held… | technique | Cross-era |
Beat Claw stub Rushing in while Beat Lynx sits in attack mode, this technique closes distance… | technique | Cross-era |
Bey Battle Analyzer stub The Bey Battle Analyzer is an accessory from the original toyline that also app… | | Original |
Combination/it stub In Italian-language community terminology, a 'Combinato' names a Beyblade whose… | other | Cross-era |
Cores stub Cores are weighted inserts fitted into the middle of Spin Gears, specifically t… | Part type | Original |
Crimson Flash stub This special move belongs to Hell Crown 130FB, which glows red before charging… | other | Metal |
Double String Typhoon stub A combination special move, this attack is triggered jointly by Zeo Abyss pilot… | technique | Metal |
Metagame stub Players use Metagame, shortened to just Meta, to talk about how every currently… | other | Cross-era |
Right-Spin Shooters stub This launcher style pulls its winder cord in through the back and clips onto a… | other | Cross-era |
Running Core stub A Running Core fuses a Spin Gear and Blade Base into one Hard Metal System piec… | system | Original |
Synchrome stub Synchrome is the customization mechanic behind the Beyblade: Shogun Steel toyli… | | Cross-era |
Type stub Type is the label the community uses to sort a Beyblade and its parts by combat… | | Cross-era |
Wall of Sandstorm stub Kyoya Tategami throws this variant of his signature special move Lion Gale Forc… | technique | Metal |
Wheel stub In the Metal System, this middle component sat beneath the Energy Ring on Metal… | other | Metal |