A grip is the handle a blader holds while pulling a ripcord or winder, and steadier hands generally launch with more consistent power and aim. Early plastic-era versions include the Customize Grip, which takes either EZShooter type and accepts add-ons like a metal grip or spring support, and the Marksmen Grip, whose built-in scope projects where a shot will land. The Hard Metal System reworked the Customize Grip so either-handed players could use it, while Metal Fight Beyblade's Launcher Grip drops that ambidextrous design in favour of holding the Beylauncher in more than one configuration. The Zero-G Launcher Grip that followed swapped the engraved name for air vents and added a locking head built for Compact Launchers.
What to know
Recommended for accurate, stable launches
Customize Grip supports metal grip, rubber grip, spring support and metal trigger add-ons
HMS Customize Grip can be used left- or right-handed
MFB Launcher Grip holds the Light Launcher, Light Launcher 2 or Beylauncher
Zero-G Launcher Grip is the only Grip since the HMS Neo Customize Grip built for proper left-handed winder launching
Where it comes up
Plastic generation (Customize, Marksmen and Catapult Grips)