EZShooter

Plastic · Launcher · Right spin · 10-tooth gear

Specification

KindLauncher
GenerationPlastic generation
Product code20, A-22, A-118
SpinRight
Gear teeth10
WinderStandard
Colour editions on record8

Colour Editions

  • No Guard (early release lacking a finger rest; also a commonly counterfeited version)
  • Made in Japan, sharp-edged prongs
  • Made in Japan, softer-edged prongs
  • Made in China (Hasbro/Takara), longer finger-rest striations
  • Made in China (Hasbro/Takara), shorter finger-rest striations, slightly narrower prongs
  • SonoKong TopBlade (pre-G-Revolution), smaller size, tighter prongs, shorter finger rest
  • SonoKong GBlade (South Korea-manufactured, G-Revolution era), similar to the China version with stylized "G" molding
  • MFB Electronic Tops bundled version, with an added centre spacer to prevent over-insertion

What It Is

The baseline, most common launcher of the plastics generation: compact but still comfortable to hold with good control. It is technically outperformed by the EZShooter Power Custom, but because it is so widely available it serves as the reference launcher for testing and the one most often encountered in tournament play. A number of manufacturing variants exist, differing in prong shape, finger-rest design, and molding sharpness, but all are said to deliver the same overall power.

How It Launches

10-tooth gear; about 6.5 rotations with the Dragon Winder, 5.5-5.75 with the Spring Winder, 4.5-5 with the Regular Winder; right spin. All manufacturing variants are rated as equal in power.

Rotation counts are given with the winder they were measured with; a different winder gives a different figure.

What It Fits

Uses the Dragon Winder, Spring Winder, or Regular Winder (rotation count varies by winder used).

Spin and gear teeth are given only where they are stated outright; the table leaves a figure blank rather than infer one.