A licence at the peak of the wave
By the autumn of 2003 Beyblade was the toy of the moment in North America. The second season of the anime was on television, the plastic tops were on every shelf, and Decipher — the Virginia publisher whose Star Wars and Lord of the Rings card games had made it a serious name in the hobby — announced that it had the card game. The pitch was confident: a set of more than 130 cards, foil extra-rares, a decal sheet tucked into every pack, and a new expansion every four months.
The set was called Collision. It shipped for the 2003 holiday season in two shapes: an eleven-card booster at $1.99 and two sixty-card starter decks at $8.99, each with a rulebook, a playmat and five foils that never appeared in boosters. The cast came from the second season of the show — Tyson, Kai, Max and Ray, but also Hilary, the Saint Shields, Gideon’s Men in Black, Kenny’s laptop and Tyson’s grandfather — which is why the game reads today like a snapshot of V-Force.
Decipher printed a web address on the back of every pack: www.beybladetcg.com. Rules, card lists and league material lived on the company’s fan hub.
Nine days on television, then quiet
Between 15 and 24 December 2003 the game ran a television campaign on ABC Family. That was the push. There is no record of another.
The second set had a name and a month. Scrye magazine’s spring 2004 checklist listed Beyblade: Storm for March. It never shipped, and nothing after it did either. Decipher cut staff in 2005 and by 2007 had lost the licences that had built the company. Its storefront moved the last Beyblade stock at a discount: boxes of sixteen starter decks, boxes of booster packs, gone in bulk.
What was left went to a close-out dealer in 2004. Remarkably, that dealer is still shipping it: in August 2026 a booster box lists at $39.99, a starter deck at $8.99, a pack at $1.99 — numbers that have barely moved in two decades. The game did not so much go out of print as fall asleep on a shelf.
Twenty-two years without a grade
For most of its life the game had no collector market at all. No cards were graded. No population report existed. The name lingered only in old checklists and in the memory of people who had opened packs as children.
That changed in late 2025. One collector submitted the foil run — the ten Starter Deck Premiums and the twelve Xtra-Rares — to PSA, and for the first time the game had a census. As of 30 August 2026 it reads: 26 slabs, 23 distinct cards, grades running from a single 6 to two 10s. Eight of those certificates are consecutive numbers, bracketed on both sides by Pokémon cards from the same submission window, which tells you how few people have ever done this.
On 18 August 2026 one of those slabs became the first graded card from the game ever sold in public: a PSA 9 of card #122, Grandpa, Martial Arts Master, for US$250, listed by PSA’s own vault store. Eight days later the domain Decipher had printed on the packs was registered again, and this site was started to give the game the record it never had.
Why it matters now
Beyblade is in its biggest moment since the original series, and the vintage card game is the one piece of that era with no home, no price guide and almost no supply in graded form. The card database documents every card. The census counts every slab, dated.
