Video game · Original series

Next Generation Beigoma Battle: Beyblade

The first Beyblade video game ever released, a Game Boy Color title that predates the anime and plays as a Pokemon-style RPG rather than a battling simulator. Playing as Tyson, the player travels the world collecting bit-chips and Beyblade parts, battling NPCs with a timed rip-cord launch minigame, and using typing and leveling mechanics borrowed directly from Pokemon's structure, including three-stage evolutions.

What to know

  • Released for Game Boy Color alongside the first three production Beyblades: Ultimate Dragoon, Frostic Dranzer, and Saizo
  • Battle system uses best-2-of-3 rounds with a timed rip-cord launch minigame and an attack/defensive 'sleep' mode
  • Bit-beasts have 16 elemental types (Fighting, Electricity, Ground, Dragon, Devil, Ghost, Auto, Sniper, Fire, Mystic, God, Ice, Water, Bug, Space, Historical) and evolve in up to three stages
  • New Beyblades are acquired via trading, gambling wagers after battles, storyline events, or direct purchase
  • Main characters include Tyson, Kurumi, Rokumaru, Kai, and Jin, predating most of the anime's cast and naming conventions
  • Kai's ultimate Frostic Dranzer and Tyson's Spin Dragoon are the game's two 'legendary bits'

Claims We Could Not Check

Attributed, not verified by us

  • Aside from Kai, Tyson, and Hiro, almost nothing from this game carried into later Beyblade media, though many early Beyblade releases were based on its Beyblade and bit designs.
  • In the early 2000s, some counterfeit Beyblades in markets like the UK featured bit-beasts from this game rather than the mainline series.
  • Kai's official artwork shows his signature face paint, but his in-game sprite has none.
  • The manga's earliest chapters closely followed this game's story before shifting toward the following game, Beyblade Fighting Tournament.